Maybe with DLSS replacement mod it’s a good idea to use it, especially if you don’t have OpenXR Toolking sharpening running. VorpX has sharpening too, which you can try using as well, but it’s easy to oversharpen. I also have OpenXR Toolkit layer that I have CAS sharpening on max I think. It’s borderline, but mostly holding on 45, which is a must for WMR Motion Reprojection to do a good job. With RTX4090 / 7950X3D I have 45fps walking in New Atlantis. Here’s the StarfieldPrefs.ini settings that I’m using. I use in-game resolution of 3056×3060, and have the same resolution added to VorpX virtual monitor resolutions.
Follow Alpha v2 installation instructions, they work.įOV for Reverb G2 (WMR) is 130.
I’m not even sure I uploaded it correctly to Cloud, so if you see gestures configured/working, it’s OK. It’s based on Alpha v2, but has different mappings – more buttons added, and has gestures working (aiming, throwing grenades etc.) I’m new to VorpX too, bought it specifically for Starfield, and I have no regrets (so far). Kgbrown247 is your profile full vr or the sbs 3d? Apologies, a bit new to the software.